Project Sapling/Ardent Garden – A Retrospective

In studio 3 (and later my internship), we designed an educational app with Ralf Muhlberger, CEO of The Latest Tricks and 89Friends. He was looking into creating an AR gardening app for school students to fulfils their curriculum requirements in a fresh and interesting way. We called it Project Sapling, and it was by far the most interesting project I’ve worked on. Designing an application that fulfils a curricular and experiential goal was an interesting challenge, as well as positioning the app for funding grants and prototyping with mobile devices in mind.

Addicting Design – Are Game Developers Responsible for the Addicting Mechanics in Their Games?

Like Gambling, drinking, drugs and other compulsive and addicting behaviour, gaming can be a form of escapism. Life can be a drag but it's nice to have the options to focus on something achievable, like beating the other team in Team Fortress 2 or grinding to get that next tier of loot in games like Runescape. But … Continue reading Addicting Design – Are Game Developers Responsible for the Addicting Mechanics in Their Games?